Games built in jams, under tight time and scope constraints, with teams that came together for the occasion. Each one is a small finished thing rather than a slice of a big one. Eight of them here.
Ham it Down is a local multiplayer game of social deduction. The Big Bad Wolf is at the door, and four little piggies barricade the house with whatever they can find. One of them is a traitor, planting fake reinforcements that fall apart on their own. The real piggies have to work out which one, and slap the suspect, while the barricades keep coming down. Pork together until the wolf gives up, or gets in.



Public Toilet Simulator is a management game. You guide customers, clean, and upgrade the place, keeping satisfaction as high as you can and the disasters to a minimum.





Monster Trainer is our game entry for the GMTK Jam ! In the game, you have to train the best monster by upgrading it. Be careful though, after each upgrade, your monster will try to kill you !
The theme of the jam was Dual Purpose Design, a way of designing a game by giving several purpose to a single element. That's why in our game, upgrading your monster will also toughen up your experience. Similarly, walking around will allow you to guide your monster but will also lay down traps on the ground as you unlock more upgrades.


Adventure game where you embody a scientists group who just arrived in an abandoned science town, try to find what happened to the last scientists here. But take care, what you see may not show what happened.
On this one I was responsible for the visuals of every environment.











Little Boat is game about exploring a war-torn country with paperboat made from a letter written by a son to his mother. The player must use waves to move the ship along the river. The game use a single input system, where you only need to click to push the ship. Avoid crates, buoys, logs, and bring the letter to its destination.


NecroMesser is a puzzle game made by nine Game Design students and CG Artist students. Resolve the ritual as fast as possible. Uses the NecroMesse to find objects in the mess.


Alone in Space is a small 3D "escape the room" made by 7 beginners on Unity. Students in Game Design and 3D Arts.

